Route Types
- Simple — A basic sequence of waypoints with no warp. Use this when you’re already on the correct island and just need a walking/etherwarp path.
- Warp — Starts by running a
/warpcommand before following waypoints. You can optionally lock it to a specific island so it verifies you landed in the right place. - Island — Tied to a specific Skyblock island. The client will navigate to that island before starting the route. No custom warp command — it uses the island’s default warp.
- Mining — A specialized route for mining macros. Supports anchor blocks (ore positions tied to specific waypoints) and an optional warp command.
Waypoint Types
Each waypoint in a route is one of these:| Type | What it does |
|---|---|
| Walk | Pathfinds and walks to a position. Supports optional sneak, allow movement, and jump-at-end flags. |
| Etherwarp | Teleports to a position using the Aspect of the Void / End ability. Same optional flags as Walk. |
| WaitTime | Pauses for a set duration (in milliseconds) before continuing to the next waypoint. |
| WaitForPosition | Waits until your character reaches a position within a given distance, or until a timeout expires. Useful after warps or external movement. |
| ItemPlace | Holds and right-clicks an item at a target block. You specify the item ID and an optional cooldown. You must be looking at the target block when adding this waypoint. |
Rendering
When a route is being previewed or executed, waypoints are rendered in-world as colored boxes connected by lines:- Walk — Light green
- Etherwarp — Light purple
- WaitTime — Cyan
- WaitForPosition — Orange
- ItemPlace — Red
- Anchor blocks (mining) — Purple
Sharing
Routes can be exported and imported via clipboard. Use/nebula routes export to open the export GUI where you select which routes to copy, or /nebula routes import to paste and import routes from another player. The format is compressed and prefixed with nbroute: (single) or nbroutes: (multiple).